Zombie fillers
This time I had the pleasure of working on something wonderfully shambling-Zombie unit fillers for a Warhammer: The Old World army. The project was commissioned for a Vampire Counts player, and the brief was simple: take a small number of models and turn them into a full, characterful unit.
Instead of building 24 individual zombies, we went the smarter (and frankly more entertaining) route: 4 large fillers. Efficient? Yes. Stylish? Absolutely. Slightly unsettling? Definitely.
The base for this project came from a mix of brand new Zombies from the Soulblight Gravelords range-each one an incredibly detailed, individual sculpt with tons of personality-and a box of custom bits provided by the client. And honestly, this was one of those cases where the bits box felt like a cursed archaeological dig.
We had everything: a tombstone, a dead cat, a scurrying rat, a skeleton hanging from a gallows, a raven perched on a rock, and even fragments of a broken grave with a clawing undead hand emerging from the soil. Basically, all the ingredients for a very bad day in any respectable cemetery.
Each filler became its own tiny narrative scene. One looks like the aftermath of a particularly unsuccessful burial. Another feels like the graveyard itself is actively refusing to stay dead. And somewhere in the middle of all that chaos… zombies.
What I really love about the new Zombies from the Soulblight Gravelords line is that every single one feels unique. No generic, repeating poses-each model has its own expression, movement, and little story built into the sculpt. It makes even a shambling horde feel strangely individual, like each corpse has its own agenda (even if that agenda is mostly just falling over again).
As for the lore, Zombies in Warhammer are not just random undead-they are reanimated corpses held together by necromantic will. They move slowly, mindlessly, and only because someone far more intelligent and far less alive is telling them to. And if you look closely at their eyes, you can almost see it-the faint, unnatural glow of necromantic energy. It’s as if they’ve only just been raised… and are still half-aware of the force dragging them forward.
My personal highlight? The zombie wielding a scythe. There’s something beautifully unhinged about it-his tongue hanging out, expression completely wild, like whatever was left of sanity checked out long before the grave did. It’s easily the centerpiece of the whole group for me.
In the end, these fillers turned what could have been a standard infantry block into a miniature diorama collection. Four bases, each packed with detail, storytelling, and just the right amount of undead nonsense.
And honestly, that’s exactly how a proper zombie unit should feel.